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Dr. Gareth Young

Assistant Professor (Computer Science)

 


Gareth is an interdisciplinary Assistant Professor in the School of Computer Science and Statistics at Trinity College Dublin. Within the Graphics and Vision discipline, he researches the intersection of artistic practice, human-computer interaction (HCI), and extended-reality (XR) technology. His academic interests have grown from a life-long passion for technology-mediated creativity, as applied in multiple disciplines and co-creative media contexts. Haptics, audio, and visual stimuli, all subsets of human psychophysical experiences in virtual realities, are the focus of much of his research in exploring human experiences of digitally mediated creative practice and the tools applied in conceptualizing and realizing artistic works. Gareth enjoys working as a creative technologist within Computer Science as multidisciplinary research contributes unique perspectives, and analysis of this type produces more exciting and innovative outputs.
Multimodality: Exploring Sensibility and Sense-Making Beyond the Metaverse in, Virtual, Augmented and Mixed Reality, Springer Nature Switzerland, 2023, pp307â€"322 , [Young, Gareth W. and Dawkins, Oliver], Book Chapter, PUBLISHED  DOI
Realtime-3D Interactive Content Creation for Multi-platform Distribution: A 3D Interactive Content Creation User Study in, Virtual, Augmented and Mixed Reality, Springer Nature Switzerland, 2023, pp215â€"229 , [Young, Gareth W. and Dinan, Grace and Smolic, Aljosa], Book Chapter, PUBLISHED  DOI
Volumetric video as a novel medium for creative storytelling in, Immersive Video Technologies, Elsevier, 2023, pp591â€"607 , [Young, Gareth W. and O†Dwyer, Néill and Smolic, Aljosa], Book Chapter, PUBLISHED  DOI
Buck, L. and Young, G.W. and McDonnell, R., Avatar Customization, Personality, and the Perception of Work Group Inclusion in Immersive Virtual Reality, 2023, pp27-32 , Notes: [cited By 0], Conference Paper, PUBLISHED  DOI
Young, Gareth W. and O†Dwyer, Néill C. and Smolic, Aljosa, A Case Study on Student Experiences of Social VR in a Remote STEM Classroom, Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, ACM, 2023, Conference Paper, PUBLISHED  DOI
" Wang, X., Young, G. W., Iqbal, M. Z., & Guckin, C. M., The potential of extended reality in Rural Education's future"perspectives from rural educators., Education and Information Technologies, 2023, p1-25 , Notes: [https://doi.org/10.1007/s10639-023-12169-7], Journal Article, PUBLISHED  DOI
Wang, X., Young, G. W., Plechatá, A., Mc Guckin, C., & Makransky, G., Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds., Computers & Education, 201, 2023, p1 - 18, Notes: [https://doi.org/10.1016/j.compedu.2023.104815], Journal Article, PUBLISHED  DOI
Young, G. W., O'Dwyer, N., Vargas, M. F., Donnell, R. M., & Smolic, A., Feel the Music Audience Experiences of Audio Tactile Feedback in a Novel Virtual Reality Volumetric Music Video., Arts, 156, 2023, p1-22 , Notes: [https://doi.org/10.3390/arts120401561], Journal Article, PUBLISHED  TARA - Full Text  DOI
Hodson, Elise and Vainio, Teija and Sayún, Michel Nader and Tomitsch, Martin and Jones, Ana and Jalonen, Meri and BörÃŒtecene, Ahmet and Hasan, Md Tanvir and Paraschivoiu, Irina and Wolff, Annika and Yavo-Ayalon, Sharon and Yli-Kauhaluoma, Sari and Young, Gareth W., Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions, Multimodal Technologies and Interaction, 7, (3), 2023, p33 , Journal Article, PUBLISHED  DOI
O'Dwyer, N.; Young, G. W.; Smolic, A., XR Ulysses: addressing the disappointment of cancelled site-specific re-enactments of Joycean literary cultural heritage on Bloomsday, International Journal of Performance Arts and Digital Media, 2022, Journal Article, PUBLISHED  DOI
  

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SCIEurope Consortium, Prototype Tracer, Report for EC Esprit/OMI project P25257, 1998, Report, PUBLISHED