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Néill O'Dwyer, Joanne Scott, Gareth W. Young, Extended Reality Performance: Scenographic Practice in Virtual and Augmented Reality Technologies, 1, London, Bloomsbury Publishing Plc, 2025, 1-248pp,
Notes: [This pioneering collection illuminates the immersive world of Extended Reality Performance (XRP), where avant-garde digital performance-makers push the boundaries of creativity using cutting-edge extended reality (XR) technologies. In an era dominated by rapid advancements in hardware and software, XR technologies have surged in popularity, allowing everyone with a smartphone, tablet or head-mounted display to partake in digital experiences. This collection serves as a portal to the merger of the physical and the digital, encompassing augmented reality (AR), mixed reality (MR) and virtual reality (VR) technologies. It offers a broad selection of practice-based perspectives by leading artists and companies creating and presenting work across Asia, South and North America and Europe. Through their invaluable insights, this book delves into the birth of this revolutionary genre while also offering a fresh perspective, unravelling the creative processes that define XRP. It provides a compilation of artistic position papers, which respond to the need for performance designers to invent imaginative experiences within virtual and mixed reality landscapes. These experiences redefine performer-audience dynamics, centring spatial exploration and discovery. Whether you're a tech enthusiast or an art aficionado, this collection invites you to witness the birth of a new era in performance design.],
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Augmented reality performance: A site-specific volumetric video experience of Samuel Beckett"s Play in, editor(s)O'Dwyer, Néill, Scott, Joanne, Young, Gareth W. , Extended Reality Performance Scenographic Practice in Virtual and Augmented Reality Technologies, London, Bloomsbury Methuen Drama, 2025, pp69 - 83, [O'Dwyer, Néill, Young, Gareth, Johnson, Nicholas, Smolic, Aljosa],
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Néill O'Dwyer, Enda Bates, Nicholas Johnson, Reimagining Beckett's Not I in Virtual Reality: The MetaHuman as a Digital Double of the Actor, Proceedings of the ACM on Computer Graphics and Interactive Techniques, 8, (3), 2025, p1 - 10,
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Gareth W. Young, Néill O'Dwyer, Nicholas Johnson, and Aljosa Smolic, Extended Reality in Higher Education: A Case Study in Film, Theatre, and Performance Practice, Arts and Humanities in Higher Education, 0, (0), 2025, p1 - 34,
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Young, Gareth W and O'Dwyer, Neill and Smolic, Aljosa, Cognitive Representations and Personal Experiences of COVID-19 Using Social Virtual Reality, PRESENCE: Virtual and Augmented Reality, 33, 2024, p339--366 ,
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Young, G. W., O'Dwyer, N., Vargas, M. F., Donnell, R. M., & Smolic, A., Feel the Music Audience Experiences of Audio Tactile Feedback in a Novel Virtual Reality Volumetric Music Video., Arts, 156, 2023, p1-22 ,
Notes: [https://doi.org/10.3390/arts120401561],
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Volumetric Video as a Novel Medium for Creative Storytelling in, Immersive Video Technologies, Elsivier, 2022, pp591--607 , [Young, Gareth W and ODwyer, Neill],
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Young, G.W., O'Dwyer, N., Smolic, A., A Virtual Reality Volumetric Music Video: Featuring New Pagans, Proceedings of the Sound and Music Computing Conferences, 2022, p677-678 ,
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Young, G.W., O'Dwyer, N., Smolic, A., A Virtual Reality Volumetric Music Video: Featuring New Pagans, MMSys 2022 - Proceedings of the 13th ACM Multimedia Systems Conference, 2022, p331-333 ,
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Young, Gareth W and O'Dwyer, Neill, Audience experiences of a volumetric virtual reality music video, 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), SIGGRAPH Asia 2021 Art Gallery, 2022, pp775--781 ,
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