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Dr. Michael Manzke

Assistant Professor (Computer Science)


Dr. Michael Manzke is an Assistant Professor in Computer Science at TCD since 1999 and a member of the GV2 group. He received his PhD from TCD in 2006 and has published over 30 peer reviewed publications in journals and conference proceedings e.g. ACM Transactions on Graphics (TOG) and International Journal of Computer Vision (IJCV). Furthermore, he filed 4 patents. Dr. Manzke's focusses on high performance low power graphics architectures and algorithms. This work is equally applicable to computer vision problems. Interactive Computer Graphics and Computer Vision applications require systems that deliver high performance while consuming very small amounts power. This is increasingly important for ubiquitous mobile applications such as augmented reality. He and his team of researchers address these research questions by investigating microarchitectures and algorithms that are specifically designed for Visual Computing computation. He works closely with industry partners such as Xilinx, Dolphin Interconnect Solutions, Intel, Sony, Toshiba, IBM, and Movidius on these problems. Dr. Manzke is supervising and supervised in total 13 team members: Postdocs(3), PhD(8), and Research Engineers(2). He has received 8 grants from Science Foundation Ireland, IRCSET, Enterprise Ireland, and Irish Research Council with a total amount of €1,826,319 and a total amount allocated to the candidate of €1,155,159.
  Computer architecture   Computer graphics, Meta computing   Computer Science/Engineering   Digital systems, representation   Distributed systems   High performance computing   Image synthesis   Kalman Filter   Modelling, modelling tools, 3D modelling   Networks and telecommunications research   Peripherals technologies   Signal processing   Systems control, Modelling, Neural networks   Systems Engineering   Systems/Control
 A Shared-Memory Hybrid Graphics Cluster for Visualisation and Video Processing
 Physical Simulation on Scalable and Reconfigurable Shared-Memory Graphics Cluster
 Real-time Ray tracing on multi-core architectures
 A Scalable programmable architecture for Ray-tracing applications
 Motion Capture and Motion Capture Data Compressionon on Cell Processors

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Details Date
External Examiner with the School of Computing, Dublin City University for the BSc in Computer Applications (Software Engineering) programme. 2012
Management Committee Member to COST Action IC1005: HDRi: The digital capture, storage, transmission and display of real-world lighting 2011-2015
CTO QUATERNION LABS Limited 2010-2013
Co-Director SONY TOSHIBA IBM (STI) Cell Center of Competence Europe 2008
Program Chair: Workshop on Computer Architecture Education WCAE, held in conjunction with the 42nd Annual International Symposium on Microarchitecture 2009
International Program Committees (IPC): International Conference on Computer Graphics Theory and Applications GRAPP 2007-2011
International Program Committees (IPC): Workshop on Computer Architecture Education WCAE 2004-2011
International Program Committees (IPC): 4th International SCI-Europe Conference 2001
International Program Committees (IPC): Graphics and Virtual Reality 2011
Journal Referee: IEEE Transactions on Visualization and Computer Graphics 2014
Journal Referee: IEE Proceedings Computers & Digital Techniques 2004
Journal Referee: Journal of Systems and Software 2005
Journal Referee: Computer Graphics Forum 2007
Journal Referee: IEEE Embedded Systems Letters 2011
Journal Referee: Neurocomputing 2011
Organising Commitee: Industry Programme Chair - Eurographics 2005
Organising Commitee: 2nd SCI Summer School 2001
Organising Commitee: 1st SCI Summer School 2000
Steering Committee: 4th International SCI-Europe Conference 2001
Reviewer: Natural Sciences and Engineering Research Council of Canada's Strategic Project Grants (SPG) program 2009
Reviewer: Siggraph Asia 2009 Courses Program 2009
Reviewer: Euro-Par 2008 2008
Reviewer: Web3D 2008 2008
Reviewer: WSCG 2011
Language Skill Reading Skill Writing Skill Speaking
English Fluent Fluent Fluent
German Fluent Fluent Fluent
Colin Fowler, Michael J. Doyle, and Michael Manzke, Adaptive BVH: an evaluation of an efficient shared data structure for interactive simulation, Proceedings of the 30th Spring Conference on Computer Graphics, Conference on Computer Graphics (SCCG '14), Smolenice, Slovakia, ACM, 2014, pp37 - 45, Conference Paper, PUBLISHED  DOI
Michael Doyle, Colin Fowler, Michael Manzke, A Hardware Unit for Fast SAH-optimised BVH Construction, ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings, 32, (4), 2013, p139:1 - 139:10, Journal Article, PUBLISHED  DOI
Cem Direkoglu, Rozenn Dahyot, Michael Manzke, On using Anisotropic Di ffusion for Skeleton Extraction, International Journal of Computer Vision, 100, (2), 2012, p170 - 189, Journal Article, PUBLISHED
Doyle, Michael J. and Fowler, Colin and Manzke, Michael, Hardware Accelerated Construction of SAH-based Bounding Volume Hierarchies for Interactive Ray Tracing, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Symposium on Interactive 3D Graphics and Games, Costa Mesa, California, ACM, 2012, pp209 - 209, Poster, PUBLISHED  DOI
Jonathan Ruttle, Michael Manzke, Rozenn Dahyot, Smooth Kernel Density Estimate for Multiple View Reconstruction, 7th European Conference for Visual Media Production, London, 17 - 18 November, 2010, Conference Paper, PUBLISHED  DOI
Cem Direkoglu, Rozenn Dahyot and Michael Manzke, Skeleton Extraction via Anisotropic Heat Flow , British Machine Vision Conference 2010 (BMVC 2010), Aberystwyth, United Kingdom, 31/08-03/09, edited by Labrosse, Fr\'ed\'eric and Zwiggelaar, Reyer and Liu, Yonghuai and Tiddeman, Bernie , BMVA Press, 2010, pp61.1 - 61.11, Conference Paper, PUBLISHED  DOI
Muiris Woulfe, Michael Doyle and Michael Manzke, Collision Detection Hardware Optimised for Ray-Tracers, Conference on High-Performance Graphics 2010 (HPG 2010), Saarbrücken, Germany, 25-27 June 2010, edited by Aaron Lefohn and Austin Robison , Eurographics Association, 2010, pp1 , Poster, PUBLISHED  TARA - Full Text  URL
Colin Fowler, Steven Collins and Michael Manzke, Real-Time Ray-Tracing for Physically Simulated Scenes, High Performance Graphics 2010, Saarbruecken, Germany, 2010, pp1 , Poster, PUBLISHED
Muiris Woulfe, A Hybrid Software and Hardware System for Collision Detection, University of Dublin, Trinity College, 2010, Thesis, PUBLISHED  TARA - Full Text
Eoin Creedon, FPGA Message Passing Cluster Architectures, Trinity College Dublin, 2010, Thesis, PUBLISHED
  

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Muiris Woulfe and Michael Manzke, Field-Programmable Physics Processor (FP³), Xilinx Academic Forum Ireland (XAFI 2006), Citywest, 22 June 2006, edited by Dave Carroll , Xilinx, 2006, Poster, PRESENTED
Muiris Woulfe, Analogue Dynamics Engine (ADE), University of Dublin, 2005, Thesis, PUBLISHED
M. Manzke, A Computer Architect's view on Parallel Architectures, Dublin Institute of Technology, February, 2001, Invited Talk, PUBLISHED
Coghlan, Brian and Manzke, Michael, grid-ireland, ERCIM News, (45), 2001, Notes: [ERCIM The European Research Consortium for Informatics and Mathematics ], Journal Article, PUBLISHED
M. Manzke, Cluster Computing, Dublin Institute of Technology, February, 2000, Invited Talk, PUBLISHED
B. Skaali, M. Manzke, and B. Coghlan, SCI Hardware Support Tools , SCI Summer School 2000, Trinity College Dublin, Ireland, October, 2000, Invited Talk, PUBLISHED

  

Award Date
Master in Art (jure officii) Trinity College Dublin 2004
Computer Graphics Hardware, Computer Architecture, Computer Graphics, Ray-Tracing, Performance Analyses, Non-Intrusive Trace Data Acquisition and Analysis, Compute State Estimation, Kalman Filtering, Distributed Shared Memory Graphics Clusters, Reconfigurable Hardware, Real-Time Clusters, Embedded Systems, Interactive High Performance Visualisation, High Speed Interconnects, Scalable Coherent Interface, FPGA Interconnects and Field Programmable Analogue Arrays (FPAAs).